Tuesday 21 July 2009

Desert Island RPGs

Bryant started this meme, and I am pathologically incapable of resisting a bandwagon. He originally specified you could take any ten RPGS (and all the supplements) to the proverbial desert island. I laugh at his puny, weaky ten game decimal fetishism, and instead elect to play under the true scientific realism of the Plomley Memorial Hard Mode rules (8 games. Core book only):

- Moldvay Basic D&D/Labyrinth Lord
- TNMT & Other Strangeness
- WFRP (either edition)
- LUGDune
- Pendragon
- Fading Suns
- Savage Worlds
- One BRP system (I'm torn between Runequest, CoC and Elric/Stormbringer. Don't make me choose!)

Honourable mentions: Ars Magica, Feng Shui, Mutants and Masterminds, Risus

Let's have a look then. No indie cred at all. A good few retro-stupid games. Also a surprising(?) amount of pretentious...

Nightmare mode (only one system): That's a toughie... WFRP for hilarity; LL for ease of use; Pendragon for theme and tone; Fading Suns for gonzo kitchen sinkery.

Tune in next week for Mornington Crescent: the Great Wheel Cosmology edition.

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