tag:blogger.com,1999:blog-8346997917591558747.post8465722160025397372..comments2024-03-13T23:09:50.841+00:00Comments on Vaults of Nagoh: Lets Read Mythus pt7Chrishttp://www.blogger.com/profile/04072272223837426211noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-8346997917591558747.post-42578847886951292712012-04-11T18:04:27.429+01:002012-04-11T18:04:27.429+01:00laughing so hard it hurtslaughing so hard it hurtsJeremy "frothsof" Smithhttps://www.blogger.com/profile/04663928183049867947noreply@blogger.comtag:blogger.com,1999:blog-8346997917591558747.post-17565602020303399942012-04-08T01:15:48.413+01:002012-04-08T01:15:48.413+01:00The wizardish dude us standing there with a hyena ...The wizardish dude us standing there with a hyena (I think), I wonder if you get one on the 9th son of a 9th son table ;-)JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-8346997917591558747.post-23547517610676504992012-04-04T14:55:37.651+01:002012-04-04T14:55:37.651+01:00Ingenious. Maybe make a d20 table of increasingly ...Ingenious. Maybe make a d20 table of increasingly challenging drop in locations, and the wilder and more dangerous an area is, the larger the dice rolled.<br /><br />Re: Mythus. No probs. My current niche-of-a-niche-of-a-niche fixation is not relevant to your interests. I understand that this sometimes happens among hobbyists. ;)Chrishttps://www.blogger.com/profile/04072272223837426211noreply@blogger.comtag:blogger.com,1999:blog-8346997917591558747.post-74666846114232634292012-04-04T11:35:28.899+01:002012-04-04T11:35:28.899+01:00Additional thoughts on 'emergent exploring'...Additional thoughts on 'emergent exploring' - detail 1 feature pex hex (in classic/OSR-approved fashion), then for each map, or significant area of a regional map, write up a short 'search-as-you-go' table (d4 to d20) of additional features that can be dropped in when a hex is successfully searched; e.g., a map region which is mostly rolling plains with scattered settlements and a small forest = 1d4 'within 1 hex of settlement', 1d6 'in forest' and 1d12 'all other areas' tables.<br /><br />...what's that you say? Take my fingers out of my ears and stop going lalala whenever you mention mythus? ;)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8346997917591558747.post-80300169423453361892012-04-03T15:47:56.961+01:002012-04-03T15:47:56.961+01:00I sincerely wonder if anyone ever played Mythus at...<i>I sincerely wonder if anyone ever played Mythus at all.</i><br /><br />I hear terrible rumours. Apocryphal tales of hollow-eyed, burnt-out gamers who can no longer look at a polyhedral without screaming.<br /><br /><i>I know I keep doing this, but I can see the beginnings of a Comedy Colonial Generals game here.</i><br /><br />S'alright. The BritOSR Gonchong - like the proverbial scorpion - cannot help its nature. ;)<br /><br />I picture CCCG (<b>Crusty</b> Comedy Colonial Generals) as <a href="http://boardgamegeek.com/boardgame/2470/the-extraordinary-adventures-of-baron-munchausen" rel="nofollow">Munchausen</a> meets <a href="http://boardgamegeek.com/boardgame/242/junta" rel="nofollow">Junta</a>: <br /><br />"That's not now the Buggarub-Whoopsie Massacre of 1847 happened at all!" rumbled Brigadier Sir Percival Blitherington-Clot, KCSI, DCS, OBI, who immediately expired of apoplexy (this being the only way to sufficiently express the intensity with which he disagreed).<br /><br />Turn order would be determined by seniority and would, of course, only ever pass to the left.<br /><br /><i>This isn't explained earlier, is it?</i><br /><br />Nope. Welcome to Mythus, please leave your scrutables at the door.Chrishttps://www.blogger.com/profile/04072272223837426211noreply@blogger.comtag:blogger.com,1999:blog-8346997917591558747.post-81351068770354440352012-04-03T15:15:13.205+01:002012-04-03T15:15:13.205+01:00Apologies for the poor spelling. I'm not even ...Apologies for the poor spelling. I'm not even playing the drinking game!thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-8346997917591558747.post-57866383826274668402012-04-03T14:11:09.655+01:002012-04-03T14:11:09.655+01:00I sincerely wonder if that little rule was ever us...<i>I sincerely wonder if that little rule was ever used in play, or even playtested in a meaningful way.</i><br /><br />I sincerely wonder if anyone ever played <i>Mythus</i> at all. The character generation alone seems to be such a huge barrier that I know I would have given up a long ttime ago.<br /><br /><i>intended for use with the aforementioned Speak Slowly and Loudly at Johnny Foreigner skill</i><br /><br />I know I keep doing this, but I can see the beginnings of a Comedy Colonial Generals game here. Ancient bewhiskered gentlemen sitting in wicker chairs in Karachi, moaniing about the state of the Empire and telling tall tales before their Absent-Mindedness score tops out. It would be like <i>The Shab al-Hiri Roach</i>, but less Cthulhoid.<br /><br /><i>Arachnidean, Arcane Magickal, Etruscan, High Atlantean, Lemurian Pictogram, Unknown Tibetan or Y'dragi Runic</i><br /><br />I think I had a cup of Y'dragi Runic in a fancy cafe once.<br /><br /><i>Next is Joss, which is clarified as being pidgin english for "deus"</i><br /><br />This isn't explained earlier, is it? It's taken then a hundred pages to get around to explaining a core statistic. Brilliant.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.com